Battlestar Galactica Online - Game Release Helo Update
11 April 2012
Yay for Bug Fixes! Below is the final list for the Helo update. A lot of the content is similar to what went up on Kobol, but we were able to squeeze in a few more fixes.
- Missions - Removed incorrect shortcut from Mission Log
- Sectors - Some sectors incorrectly reported “Too many players” and would not let players join
- Inflight Resupply tooltips should now appear consistently
- Tooltips for loot will now only display if the loot panel is not minimized
- Combat HUD - Combat HUD now properly displays completely on/off depending on option setting
- Fixed paint slot bug that prevented non-strikes from equipping certain skins
- Art fix for Cylon drydock LoD (LoD should now appear at the correct distance)
- Art fix for Glaive and Scythe engines
Miscellaneous Fixes and Updates[]
- Combat log now displays kills/deaths
- Players are now guaranteed a certain period of time after combat where assassin spawns will not occur
- Removed old tooltip system and replaced with advanced tooltips system
- Tournament Leaderboard now reads Minutes Played (rather than Time)
- Chatfix for desynch during faction switch
- Players now always display highest medal they’ve earned
- Players should no longer see repeated counts for Duties
- Fixed typo in “FTL Override” consumable
- Fixed localization bug for guild invites
- Fixed welcome message spam
- Fixed spelling/grammar of some dialogue with Adama and Cavil
- Fixed Cylon mission log dialogue for return to Basestar
- Synced pop-up dialogue with mission log (mining tutorial)
- Player can now cancel out of activating the first post-tutorial mission
Ships[]
- Adv War Raider Slots 1 and 5 now properly bring up ammo menu instead of turning ship
- Raptor FR now has a paint slot
- Adv. Gungnir slots are now labeled in correct numerical order
- Fixed Escort/Line durability bars to reflect actual durability (cosmetic bug)
- Capital Ships: fixed bug where Cap Ships would not have Heavy Battery Cannon ammo
- Capital Ships can now use quick ammo function for PD
- Capital Ships: fixed bug where left-clicking PD Battery icons would not work
- Fixed Carrier bug when empty equipment slots displayed a text string
Weapons & Items[]
- Heavy Mining Battery is now labeled properly as Multi-Targeting
- Ex Mineral Analysis Grid/Nexus range corrected; can now scan Planetoids
- Ex Mineral Analysis Grid/Nexus now update message pop-ups properly when scanning multiple asteroids
- Repair & Recharge balanced to power regen at Lv. 10-15 to a factor of 2
- Fixed bug where Tech Analysis Kit items were displaying text strings
- Items that had 0 Cubit/Tylium costs now only display actual costs (no 0 values)
- Resupply: DC pack count per purchase has been reduced
- Resupply: Ex, KEW ammo now sorts properly (weakest to strongest)
- Decimal values now display correctly in Purchase/Salvage menus
- Text for Ex weapons in mouseover UI formatted properly
- Helena targeting module now displays correct avoidance values
- Fixed XL prefix on Cylon names for some systems/consumables
- Class 2 Nukes are now weighted properly for Escort/Line ships
- Fixed duplicated ammo choices that would appear for Flak/PD weapons
- Ammo types in tooltip for Flak and PD had ammo types duplicated
Gameplay[]
- Energy is no longer locked at 0 when attempting to jump to a beacon while docking
- Fixed exploit that allowed users to spawn into full systems
- Dradis: Brimir properly appears as a friendly to Colonials
- Dradis: Friendly ship indication turns off friendly ship names/brackets, as Enemy Ship Indication would
- Fixed bug preventing players from group-jumping after dropping tylium
- Fixed squad invite bug related to sector/chat client cache
User Interface (General)[]
- Fixed clipping of ship requirement icons in ship menu
- Buff/debuff timers no longer display a decimal that extends beyond tooltip window
- Repair button in locker aligned properly
- Corrected icon for Echidna Ex Targeting Cluster to match HUD
- Button to close Options moved to be more easily clickable
- Tournament button now displays properly in tournament sectors in all cases
- Menu no longer displays for dropped squadmates if player right-clicks their squad portrait
- Adjusted tooltip transparency
- Leaderboards - removed “Points” column as it is currently not in use
- Aligned and fixed length of “Drop” and “Repair” buttons in locker
- Tournament info now consistently displays while docked at tourney sector outposts
- Colonial option to repeat tutorial missions no longer changes positions in dialogue menu
- Fixed text string/scrolling bug in Starter Kit tooltips
- Fixed bug where player ship info windows would not display Adv. ships as gold
Art[]
- Updated Maul, Scythe, Jormung art
- Updated Scythe, Glaive, Hel, Spectre art
- Fixed flickering lights in Colonial RecRoom
- Avatar heads are now lit properly compared to the rest of the body
- Fixed Unity 3.5 shader and light bake bugs related to directional lightmap support
- Adjusted lighting and fog for Cylon and Colonial Hangars
- Character creation now has proper lighting
- Ship LoDs should now appear correctly upon loading into a sector
Game Content |
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