Battlestar Galactica Online - Game Release Maya Update
1 November 2012
Here are the Patch notes for the latest update:
- Use graphics quality settings to set shader LOD and improve rendering performance.
- Prevent users from accidentally dropping "resources" like TAKs, cubits, etc. from the hold.
- Prevent accidental sales of items with high upgrade levels.
- Fixed bug that prevented relay loot from functioning.
- Improve asteroid visuals, scanning effects, and render performance.
- Prevent scan effects from remaining after the scan is completed.
- Fixed Aesir, Halberd, and Liche gun slots, key bindings, and move current items to the hold for reallocation.
- Fixed several visual problems with the targeting brackets.
- Improved fallback rendering of the planet scape object.
- Allow skin changes to be done in the customization window.
- Fixed front gun alignment on the Liche.
- Fixed paint slot on the advanced Gungnir.
- Fixed GUI icons for several skins.
- Fixed problem with the shop item tooltip.
- Fixed a few bugs in the camera settings.
- Fix for the pink ship/asteroid bug on low detail settings.
- Fixed pink textures on cracked asteroids and in the Battlestar CIC.
- Fixed several minor UI bugs.
- Fixed Decimation tournament banner text.
- Fixed loot sharing bug where all party members are destroyed before the party can distribute the loot.
- Display the confirmation dialog only when selling items, not when moving items.
- Added wrecked version of Human Scythe, Maul, Jotunn, and Viper MkII.
- Added wrecked version of Cylon Spectre, Hel, Raider, and Jormung.
- Updated space debris with new art and materials.
- Updated Asteroids with new art, materials and VFX with VFX LOD's.
- Updated Planetoids with new art and materials so planetoids have new unique art that is different than the minable asteroid art.
- New sector art for sectors to be released later this year.
- Added new drones types.
- Decreased size of some asset bundles.
- Improved asteroid meshes and detail maps.
- Tell the user how much additional currency they need if a ship purchase fails.
- The "heavy fighting" message no longer eats the mouse input.
- The wing name is now correctly displaying.
- Implemented retry of asset bundle download if the received file is corrupt. This should drastically reduce the appearance of invisible ships and cubes.
- Give the player a warning on the HUD when targeted by a nuke.
- Recruit rank cannot change permissions in the wing.
- The attachments label is now moved above the line so it will no longer be overlapping the attachments.
- Center the "can't buy" window.
- Items without a "sell value" will not display a sale price.
- Display shop tooltips to the right instead of on top of the item.
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