The Viper Mark II or simply the Viper Mk II is the mandatory "Starter Ship" that a Colonial Player gets to start out with (players used to get to choose it or the Command-type Raptor). Upgrading the ship costs only 30,000 Cubits, which can be easily acquired if the player plays very often. Upon advancement, players can get a cleaner looking vessel, and even throw on some paint if they'd like, as well as experience a tremendous improvement of performance in speed and firepower. However, with the recent tutorial update, you are forced to pick the Viper Mark II as your starter ship. With the addition of the stealth ship in update 41, the Viper Mark II has had an increase in its flank and boost speeds. A recent hot fix has also proportionally increased its acceleration.
The Cylon equivalent is the Cylon Raider.
"Although designed over 40 years ago, the Viper Mark II remains an outstanding interceptor and space superiority fighter that's proved more than capable of matching the Cylon raider in speed, agility and firepower.
As an Interceptor, the Viper MK II can be equipped with more engine systems than other strike craft, increasing its already impressive performance."
- Red Sweep 2,000 Cubits.
- Caprica Guard 3,000 Cubits.
- Syfy FREE.
- Blue Vector 20,000 Tylium.
- Night Strike 5,000 Cubits.
- Longest Night 6,000 Cubits.
- Gold (Limited) 6,000 Cubits.
- Oxide Cammo 3,000 Cubits.
The Viper MK2 is pre-installed with these systems:
- 1 x Autopilot Module.
- 1 x Mineral Analysis Module.
- 2 x MEC-A6 "Fang" Light Auto Cannon.
|Strikes||Viper Mark II(Adv) · Viper Mark 3(Adv) · Raptor(Adv)(FR) · Rhino(Adv) · Viper Mark VII(Adv) · Raven Mark IV-R (Adv)|
|Escorts||Scythe(Adv) ·Maul(Adv) · Glaive(Adv) · Halberd(Adv)|
|Lines||Aesir(Adv) · Jotunn(Adv) · Vanir(Adv) · Gungnir(Adv)|
|Capital Ships||Brimir(Adv) · Battlestar Pegasus|